Alerted to this video by a conversation in the IGDA Learning and Education Games SIG. Here's part of my contribution to the thread, prompted by the Washington Post article by Kentaro Toyama.
Thanks so much for the scythe v. weedwacker video. I'm already thinking about ways I can incorporate it into my teaching--doing a consult with a dual immersion (Spanish/English) academy locally starting on Monday, for a Summer School session. I'd love to see a similar side-by-side video of someone with a broom v. leaf-blower. Both are great examples how the non-fossil fuel based traditional solution has obvious advantages. I'm not sure a sweeper could beat the time of the blower as the scyther so easily beat the whacker, but in each case there is the huge advantage of avoided noise pollution as well, and the personal health benefits to the worker v. the exposure to toxins which inevitably accompany our energetic systems.
In part of the thread, someone asked for opinions on one-to-one computing programs. This was part of my response
When I see a child with a device, my first question is "Who's telling it what to do?" Is the child in charge, creating or at least interacting, or is the device telling her what to do--usually, "Sit still and follow orders!"?
One-to-one programs can be wonderful. I've seen a few that seem to be working well. Again, is the child using the device to create and express herself? Is she attending to the repertoire of skills she's mastering with an eye to her own goals, assembling a portfolio, banking Digital Badges in a BackPack that's categorized according to her interests and goals? Does she have a sense of continuity and self-awareness about her learning? These are not new-age or technology driven concerns. These echo the timeless goals of good education.
RE: Is the choice of iPads as the device for a one-to-one program a good investment, v. the choice of another device? That's one question. For me the much more important question is, what's the ratio of the investment in the people to the investment in the devices – and especially in the software, in the details of the ownership and use of materials, and technical support – my rule of thumb would be, at least twice the amount of money should be going to hiring internal on-demand support, and providing learning and curriculum development time to the teachers who will use the devices, than is going to outside vendors, and make that ratio even bigger if you can. There's really no need to purchase curriculum and "text book" access. Use the Open Source materials which already exist, and give teachers time to adapt them to their particular situation.
There's so much back-stage hustling by sales people and administrators about these deals. If there's the potential to make a purchase, why not give this year's eighth graders the year-long assignment to collaboratively develop the plan for the implementation for their successors. Give them the budget numbers, let them form teams, and research, develop, and evaluate a variety of plans and approaches. If each classroom has just one device, say, it might be most cost-effective to outfit every classroom with homemade raspberry pi rigs, and the seventh graders get to build and assemble them next year...
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when you wrote:
ReplyDelete"When I see a child with a device, my first question is "Who's telling it what to do?" Is the child in charge, creating or at least interacting, or is the device telling her what to do--usually, "Sit still and follow orders!"?"
I shook my head in agreement ... and thought again about agency of user and the passivity of too many people, and how it is incumbent on us teachers to help young people make the shift from users of content to creators of content.
Kevin
Thanks for the comment, Kevin. Yes, it's missing the distinction between user and creator that's at the heart of what I call "the myth of the digital native." Kids primarily learn to be consumers via their devices, they need help to see themselves as creators.
DeleteLove the idea of legacy that runs through here, Fred. Leaving a legacy of some kind to the near and far future. I would like to ask these sales folk to elaborate on the legacy they are leaving--not much. One of the hidden ideas in the video above is that every form of technology engenders a subculture that is in turn embedded in a larger system. Scythers live generally within a larger, slower, more closely connected agri-culture that doesn't mind 'taking time'. It is as different from leaf blower culture as walkers are from car owners. Because it is embedded in a web of values and principles it has many other farflung implications. For example, your snath will eventually break. Will you make your own handle or buy one. You will nick your blade. Will you use an electric grinder to resharpen or will you peen it out yourself and then use a whetstone to finish the job?
ReplyDeleteYour question seems to be this: can a technology be fascist? Yes, I think that some tech is so critically attached to resource depletion that I don't know any other word to describe the consequence of using it. Leaf blower fascism. Ipad fascism. Textbook fascism. Hmmm. Worth thinking about the political implications of edtech within larger systems. Is there any way to consider scything or sweeping or string stories as leading inevitably to fascism within a larger system? I can hardly imagine it.
Best of luck on further considerations here on your new blog. Keep on. Leaf blowers don't suck but they do ...blow.
As I was reflecting on how the fossil fuel energy source, with its attendant noise and pollution, is a major part my problem with many "new-fangled" devices, the label "facile fuels" came to mind. It's the illusions about their ease of use which are so difficult to see through. The carbon fuel makers have hidden away their external costs, covered up the pollution, masked their noises as much as possible...we need to help each other pull back the curtains...
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